Magdeburg Day 2: Walking is hard!

What a day!

Before noon it was quietly yet. Different features like recognising the ball and goals were tested and improved, the optimised animation for standing up was tested (standing up from the front works quite well), just walking was making difficulties.

After a referee training, where referees-to-be were taught the rules, our first match began: A friendly game against the Fumanoids.

working_on_field4

Bente, Robert and Fabian working with the roboters, probably working on walking

robots_on_field

The game endet 0:0, the Fumanoids had noticeable problems with the turf, and our way smaller Darwins were as able to walk as a three-year old in a bouncy castle full of twelve-year olds.

team_meeting

 

It became clear to us: We wouldn’t be able to walk on the artificial turf that way. After a team meeting, in which everybody suggested ideas, a group went to the hardware store. Back in the hall crafting began, one team of us attached spikes to Tamaras feet, another tried sliding shoes on Wilma, the third tested rubber mats.

spikes1

Kufen

other_feet1

As matters stand, the studs (spikes) work best (and are football-alike!) Till the late evening we worked, and today we’ll see if the concept works out.

Standing up from the back doesn’t work on the turf, but we had an animation for rolling over, so we got that going for us.

Hambot is now able to stand and is currently learning to walk. Due to his height the turf wouldn’t be a problem for him, that’s why we are increasingly working on it.

Hambot_stands

 

We have mixed feelings for the first match at 13:15 against the team “Photon”. On the one hand, the change of rules this year will be painful for the teams, on the other hand such conditions make room for innovations.

FacebooktwitterredditpinterestlinkedinmailFacebooktwitterredditpinterestlinkedinmail

Leave a Reply

Your email address will not be published. Required fields are marked *